I encourage pressing the green flag a few times and using Turbowarp [ turbowarp.org / https://mirror.turbowarp.xyz ] if possible. No definite date set for Part 2, but I've made a teaser/engine for it at [ https://scratch.mit.edu/projects/508166833 ]. Use your mouse(or arrow keys) to move the ball of nanobot goo! (1) Eat objects smaller than you to grow. Each level has a size you need to grow to! You can press space to dash, which can be really helpful in finishing certain stages faster... You can also unlock new skins and abilities by finishing levels and going to the shop in the menu! Press the "back" button(or the "b" key if you have a keyboard) to exit these sub-menus. SCORE/NANOCOINS Your score is determined by what you eat and you get Nanocoins based on that and the time you take to finish the level. Moving objects larger than you damage the goo and decrease your score. You can use your Nanocoins to get skins, which can get you more coins or make you resistant to damage. SETTINGS This menu allows you to adjust game volume and controls; the mobile dash button gives an on-screen button for dashing if you're on mobile, and the arrow key controls switch the control scheme from mouse-based to one using the arrow keys. (1): I was planning on having the player be a black hole, but it made more sense for it to be a nanobot goo ball like in Tasty Planet since a black hole would probably be able to bore through most solid surfaces. Having said that, I still included a black hole skin as a homage to the earlier skin.
If you find this game fun, then I recommend you check out my other games on my profile! Full screen recommended, but not required Inspired and heavily based on Tasty Planet(made by Dingo Games) Most art and coding by me, collision by Griffpatch(from his 3d game tutorial) Music from Scratch("Odesong") and Gandi IDE(a Scratch mod)("Casual Game Music 13" and "Casual Game Music 20") ========================================== Tags: #growing hole