lets pretend an average enemy's health is 50 Generates stasis crystal walls that shatter and can slow eniemes upon shattering and shattering also deals damage. Eniemes break the crystals or they break after a short amount of time The walls would also obstruct their path and for upgrades it either can become a stasis field which slows eniemes and can shortly freeze them if they are in the field for long enough, or for the other upgrade it creates walls and rapidly shoots smaller shards that shatter on impact but they do less damage and can not slow. Another thing crystal shatters pierce threw and can hit multiple eniemes