Use the BETTER engine here: https://scratch.mit.edu/projects/1093058890/ In Menu WASD / arrow keys - move R / I - select In GAME AD / left and right - MOVE W / up - JUMP S / down - CROUCH R,T,Y / I,O,P - ATTACKS Q / L - TAUNT
Tutorial: In the first sprite there is a "character select". it will tell you to add to the "#" variable to add more characters. make a clone of the blank fighter and follow the instructions in the sprite. That's how to make a new character. Using the "_:GIMMICK:_" variable in a fighter can be a personnel meter of sorts if you use the same logic in the template fighter. then you can just code a cool attack with "if (_:GIMMICK:_) = 100" then code the gimmick move. The gimmick can also be used for thing like stances, effect, or anything else you can think of! All music and sound effects are free to use! I put comments in the sprites that needed them! Free to use with credit! send me the link to your games when finished, I would LOVE to see them!