wasd when hp gets to 0 you die see that "none selected" thing in the bottom? click right and you can select MAGIC! then press space and if you have enough tp it will activate the magic! --- MAGIC EXPLANATION --- QUICK HEAL - 15% TP - Increases HP by 15 SHIELD - 20% TP - Blocks attacks for 5 seconds ICE SHOCK - 20% TP - Slows attacks for 5 seconds HEAL PRAYER - 30% TP - Increases HP by 35 +DEFENSE - 50% TP - Increases defense by 20% (lowers damage of bullets). This is PERMANENT. PROTECTION - 100% TP - Increases defense by 10% permanently, Shields for 10 seconds, slows afterward for 10 seconds. Also adds 50 HP.
COMMENT YOUR TIMES DOWN BELOW! rude buster remix thingy made by me -> there's a hidden motif from mirror mirror on the wall here lol also uh the tp, activate, and damage sfx made by toby fox thanks to @Regis5 for ideas on attacks ATTACK PATTERN is in PHASES, phase changes after each phase is completed. Wow! You scrolled down to the... STRATEGY! ---------------- PHASE 1 ---------------- For FIREWORKS, get 20% TP to use ICE SHOCK. Then when the fireworks spawn you can farm them for TP much easier. For CAVING, get 20% TP to use SHIELD. Then ram into the attack. This is almost guaranteed to allow you to get profit on the 20% TP you invested. For SPEARS, you can use SHIELD, but honestly I just farm TP for DEFENSE or QUICK HEAL, since the attack pattern doesn't offer a lot of TP anyways. For BOMB, just stand next to the lasers to farm TP. ---------------- PHASE 2 ---------------- For FASTLY CAVING, get 20% TP to use SHIELD. This is literally overpowered for this attack, but you're honestly screwed otherwise. So just use SHIELD and you will farm a lot of TP for the other attacks. After the attack is done, use +DEFENSE. For RAIN, it's similar strategy for SPEARS. Just use QUICK HEALs or +DEFENSE. If you're having trouble dodging the rain, just try to keep to the corners (I prefer the right corner). For CIRCLES, you can easily farm TP on this attack. Depending on your situation, you may want to use it for HEAL PRAYERs or +DEFENSE if you're high on health. ---------------- PHASE 3 ---------------- For ALL-IN, this is a similar strategy to SPEARS and RAIN; just dodge and graze as much as you can, but using SHIELD is a waste in this situation since the next attack can come in after the SHIELD runs out. So just use QUICK HEAL or HEAL PRAYER during this attack. For FIREBALL, since you can't use two spells at once, I would use SHIELD here. For THUNDER, honestly it's the same as RAIN. I would try to doge the thunder attack as well since it gives more TP than the rain itself, but most of the time that's too risky. So just do what you prefer! For LANDSCAPE, try farming the sine wave for TP, but always be moving constantly, as the spears will try to attack you from the bottom. I farm from the side and use PROTECTION. ---------------- PHASE 4 ---------------- For SPINNY, I use ICE SHOCK, as you can farm the spirals in a similar way as you farm in FIREWORKS. For ULTIMATE CAVING, I would use SHIELD, though to be honest it's fun not using any spells here; the spirit of the attack is sort of lost. But if you prefer, you can use SHIELD.