---------------------------------------------------------------------------- OTHER ---------------------------------------------------------------------------- this game is in alpha at the time of writing this. also, if you don't know what the version numbers mean then here's what they mean. ( V 1 . 1 . 1 ) the first number means a major update The second number means a minor update and the third number means just bug fixes ---------------------------------------------------------------------------- this project was made to visualize an asteroid impact. I'm trying to make it as realistic as possible. please tell me about things that are not realistic about this. ---------------------------------------------------------------------------- for a size reference, the asteroid's size is roughly a quarter or smaller than the size of the Chicxulub asteroid. I recently learned that asteroids that are really big can make the sky REALLY BRIGHT when it enter the atmosphere, and that's what inspired me to make this. ---------------------------------------------------------------------------- CREDIT ---------------------------------------------------------------------------- if you want to help me or you want to use this, go ahead! you just need to credit me... ---------------------------------------------------------------------------- UPDATES ---------------------------------------------------------------------------- (V1.00): updated visuals like a better smoke trail and better glow (V1.1.0): visual overhaul, added a sonic boom, background replaced with a mountain-scape, added craters, added clouds, and finally added an aftermath. (V 1.1.1) / BUG FIX: a small bug where the asteroid was in the back layer was fixed (V 1.1.2): small bug fixes, and the tags were removed because I don't really need them anyways. (V 1.2.2): added a new atmo reentry effect and other things. (UPDATE COMING SOON) ----------------------------------------------------------------------------