DO NOT LIKE OR FAV THIS PROJECT - DO NOT DRAW ATTENTION - DO NOT LIKE OR FAV THIS PROJECT - DO NOT DRAW ATTENTION - DO NOT LIKE OR FAV THIS PROJECT - DO NOT DRAW ATTENTION - DO NOT LIKE OR FAV THIS PROJECT - Part 3 - Knight Without A Cause (Had to split the script into the instructions section and then the notes and credits because it was too long) (Episode begins with various newspaper clippings, on an outdoor newspaper stand in the scarred and crumbling Studio City - each newspaper is shown long enough for the viewer to read. These clipping should provide an adequate recap of episodes 1 & 2 - so much so that a viewer could watch episode 3 without having watch 1 & 2) (Camera pans from the clippings once an adequate recap has been provided to a dark alleyway - a shadowy man who’s face is obscured by a cowboy hat and figure is obscured by shadows steps out of a door in the alleyway next to a dumpster - he walks down the alleyway, as we see him walking from various angles like his feet and others.) (He walks towards another man, who is waiting the alleyway, leaning against the grey brick wall.) Cowboy Hatted Man: Where is it? Man 2: I’ve got it right here. (flashes glimpse of a gem) Cowboy Hatted Man: Off the kings crown? Man 2: Snagged it while he was being carted off to prison. Cowboy Hatted Man: How much? Man 2: 20,000 blocks. Cowboy Hatted Man: We agreed upon 1,000. Man 2: I’ve altered the deal. Pray I don’t alter it more. (Cowboy Hatted Man draws a revolver-type weapon from its holster) (Man 2 draws a more futuristic and technological pistol from his holster) (Intense shots) (Cowboy Hatted Man quickly shoots, leaving Man 2 on the ground.) (Cowboy Hatted Man takes the gem out of Man 2's hands) (Cowboy Hatted Man walks off down the alleyway into a stunning sunrise of beautiful and striking colors, as if the sky was bleeding.) CODE WARS flashes in a western/neo future font - after a brief moment, KNIGHT WITHOUT A CAUSE flashes below CODE WARS. Exterior of the White House, where an Allied States of Scratch flag flies proudly. Words “White House - Washington MIT” type across screen” Inside of Oval Office, president sits at desk, surrounded by analysts and futuristic screens General Gobo: Look here... (pointing at screen) do you see that? The red armored person... that’s what the soldiers who were in the battle reported seeing. There it is! (military persons gather around Gen. Gobo and President) President: Is it locked up with the rest of the Crimson League? Gobo: No sir. President: Buried? Gobo: No sir. President: That thing nearly wiped out the entirety of the Explore National Guard... is it confirmed neutralized? Gobo: No sir. President: Assemble a task force NOW. That machine could be the weapon of the century! Quick flash to black We see an establishing shot of a busy city street before we pan up to reveal a homeless Crimson Knight, bruised, battered, and worn, laying upon an awning like Iron Man at Randy’s Donuts. The shopkeeper exits his shop, and yells at he Crimson Knight to get off the awning. Shopkeeper: HEY! YOU! YEAH YOU! OFF MY STORE! We fade to the Crimson Knight, obviously tired and not doing well, shuffling down the road, dragging a knapsack behind him. Crimson Knight (narrating): *cough cough* Since the battle of Explore, nothing good has happened for me. The King was sent to prison. The Crimson League exterminated. The city is hurt... injured... some say it’s scarred, but I know that’s not true... scars don’t heal, and I see this city healing every day. Me... on the other hand. I’m scarred beyond repair. I can hardly walk... I eat at best once a week... I’ve been forced to sell my sword for food. I’m a knight without a cause, a home, a family. (throughout narration, various shots of Crimson Knight struggling to survive intertwined with him walking under the hot sun. At “a home, a family,” he collapses to the floor, unable to walk any longer.) *Fades to black.
After a few seconds, we fade out of black from the perspective of the Crimson Knight, surrounded by people. He is still laying on the ground, from where he passed out. “Village of Cmackie” types across bottom left of stage Crimson Knight slowly arises, as the crowd of diverse villagers (different sprites) back up. Crimson Knight: Where I am I? Villager 1: You’re in the Village of Cmackie. Crimson Knight: Where’s that? Villager 1: About 15 miles from Studio City. Crimson Knight nods his head. Crimson Knight: I feel so much better. Villager 1: Yes. One of our village’s hunters found you, passed out, on the countryside. They brought you back here. For the last week, we have nurtured you back to health. Crimson Knight: Thank you... it is greatly appreciated. Villager 1: You’re welcome. Crimson Knight: I must go now. Villager 1: Already? Why? Crimson Knight: I can’t stay in one place for too long. I can’t risk them finding me. Villager 1: Them? Who’s them? Crimson Knight: Nevermind... nevermind. Do you have a vehicle I could borrow? Villager 1: You can buy it. Crimson Knight: I don’t have much money. Villager 2: He can take mine. Crimson Knight: Thank you. I must be on my way now. Thank you for everything you’ve done for me. (Crimson Knight speeds off on newfound vehicle off into the horizon.) Fade to black once again for a few seconds Fades out of black to reveal a crowded cantina/bar. Through the window, we see the Crimson Knight’s new vehicle park outside. “Unknown Town Three Miles South of Studio City” crawls across the screen Crimson Knight hops off his vehicle, and walks into the crowded cantina/bar. A large group of people are playing poker at a table. The crimson knight approaches. We see a shot outside of the cantina, where a big vehicle pulls up and a bunch of SSA (Scratch Special Agents, they look like white and black Loki TVA Agents) agents pile out, stealthily preparing to raid the cantina. SSA Special Agent Pica raises his hand, and counts down from three. On zero, they kick down the door and swarm the restaurant/cantina/bar. Special Agent Pica: EVERYBODY HANDS IN THE AIR. (everyone puts their hands in the air) Special Agent Pica: There it is! (pointing at Crimson Knight) (agents swarm the Knight, tackling it to the ground) MAN ON THE RUN - COWBOY MOUTH plays as Knight is escorted out, and then attempts to escape but is too weak - we sadly watch as the Knight tries in vain to fight the SSA agents - it takes down one or two in hand to hand combat, but is ultimately stunned with one of the SSA Agents stun prods. It’s a close fist to fist battle, but the Knight ultimately winds up on the ground. As the camera pans up, from the Knight unconscious on the ground being handcuffed and swarmed with agents in the street, we see the Cowboy Hatted Man from the beginning at the end of the road, his face still obscured by the tilted Cowboy Hat, watching hidden from a distance. ENDS with special end screen which will be made by writer.