If you're here reading this then you probably know Mega Smash Madness is out. But I'll say (scream) it again: MEGA SMASH MADNESS IS OUT!!!!!!!!!! https://scratch.mit.edu/projects/552929993/ I've been working on MSM for quite some time now (more than 2.5 years!), and it's wild that it's finally done! I kinda powered through the last 2 weeks to deliver this goofy game. I hope you guys enjoy it as much as I did (do) making it! I've learned a number of lessons making this game: setting due dates, looking forward while making important systems, etc etc. I plan on bringing this knowledge to other projects of mine. Speaking of other projects, what am I doing now that MSM is out of the way? A big one is going to be Strategic Expanse. Yep, that's right! The game hasn't gotten a whole lot of attention recently (because of MSM), but I do plan on getting back into that. I have some fresh ideas (kudos to my shower thoughts), which involve me pretty much overhauling the game. I found out pretty fast that the system I made for skills and everything in the game isn't versatile enough, so now I plan on being more strategic (hehe get it) in my coding. (Good thing I hadn't gotten very far before I suppose...) Once I do so, I should be ready to start implementing more characters. We'll see what happens after that. Other than SE, I don't know what else I'll be doing. SSB Engine? PvZ S2? I'll figure it out as I go. In terms of MSM, what's next? I plan on updating the game a few more times, especially with post-launch characters. Signups will open when I'm ready to start it up, which won't be soon. Well that's all! Go play MSM or something - Huckleberry #megasmashmadness