A simple implementation of procedural movement. Feel free to borrow for your own projects, just drop a link to this project in notes & credits. f - this variable affects how bouncy the movement is. z - this variable affects how quickly the movement stabilizes when it hits the target. r - this variable affects how quickly the movement starts up. Play around with the variables a bit to get a feel for how they work. Formulas taken from this video. https://www.youtube.com/watch?v=KPoeNZZ6H4s