Just a test, possibly hinting at something later? ;)
All code by me. The project uses that simple clone trick to create a 3D effect. P.S. Does anyone know how to get the layering right on a project like this? If I put a character in the map, it has to be layered BEHIND walls in front of it but IN FRONT of walls behind it. If the entire level is one sprite, I don't see how I would do this. Maybe it's not possible. I might have to use pen or something. :/ Thoughts would be appreciated. :)