"Height" Is how many blocks tall box is. "Left Width" Is how many blocks wide the left side is. "Right Width" Is how many blocks wide the right side is. "Effect" Determines the effect applied to the box. It's toggled with the keys "1", "2", and "3". "Effect Change" Is how much the effect changes across each block from front to back. Negative values give an interesting result! "Effect Base" Is added to the effect to start it off differently. "Tile Size" Is how big the tiles are. "Tile Width" Is how many pixels wide the tiles are. MUST be 8, 12, 16, 20, 24, 28, or 32. "Tile Height" Is how many pixels tall the tiles are. MUST be 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, or 32.
Me :D ========================================= If YOU have ANY suggestions comment them down below! ========================================= ----------------------------To Be Added---------------------------- • Gradient Looping and Stopping • Multiple Gradients at the Same Time? • Custom Generation Lists • Not Rendering Unseen Cubes ========================================= --------------------------Version History-------------------------- Dec/24/23 - 1.3 - Partial Height Cubes Dec/5/23 - 1.2 - Variables Nov/29/23 - 1.1 - Gradient Type "None" Added Nov/28/23 - 1.0 - First Release