hold your mouse to draw and fight against these evil arrows controls: hold the mouse down to draw 1/2/3 to change color 1.1 -new enemy: The Yellow Arrow, it's faster and only gets damage from the new color -new color: yellow -new music 1.2 -new enemy: The Camo Arrow, it's a bit fast and hard to spot -redesign for the Base -now enemies spawn slower -the enemies move slower 1.2.1 -rewrote the spawning script for the enemies -bug fixing -the camo arrow is more transparent - more readable script 1.2.2 -some preps to 1.3 -new score -randomized speed for the yellow and the camo arrow -slower red arrows 1.3 -you can upgrade your base now -renamed some sprites/variables 1.4 -new brush that follows the mouse -new enemy -new lvl for the base -some unused sprites that I'm planning to make in the future -clear way to show which color you are using -now you start with the yellow color instead of the black 1.5 -the brown arrow is the same speed as the yellow arrow -new shop bar - a new item that heals you called: The Healing Hammer -the brush now matches the color you selected -color selectors are more interactive 1.6 -main menu -how to play Botton (doesn't work correctly for now) 1.6.1 -the how to play Botton works correctly now -fixed every bug with the main menu -fixed some missing notes -some renaming BALANCING CHANGES: -every enemy became faster(red:+0.5 yellow:+0.4 camo:+0.2 brown:+1.3) -the yellow ink takes -5 instead of -2 -the black ink takes -2 instead of -1 -you start with 30 to 45 ink instead of 10 to 15 -you start 20 HP instead of 12 -the healing hammer gives 2 to 3 HP instead of 1 to 3 -the HP limit is 30 -enemies spawn in 0.8 to 1.7 instead of 1 to 2 secs 1.7 -new color: Light Blue -A new enemy that only gets damaged by the new color -new thumbnail -new thumbnail opening/closing animation -bug fixing like: the white outline showing up correctly in selecting the colors 1.7.1 -small fix in the thumbnail -the title shows up and has animations in the main menu 1.8 -now when you use Light Blue in enemies that don't get deleted by it, it gets slower instead -Light Blue Brown arrow freeze your base and stop it from making ink QOL; when you touch the base with your cursor you see the price for the upgrade -some optimizations -bug fixing -now when you upgrade your base you'll get 1 more enemy (you start with red, yellow, and camo arrows) -small change with the how-to-play menu 1.8.1 -replaced the old music -some renaming -small redesigns -super simple debugging system(only I can use it) -now when you click on the shop bar it hides 1.9 -now you have to buy the LB color -enemies spawn slower -when you upgrade your base enemies spawn faster -small redesign for the healing-hummer -the healing hummer costs 100 Ink instead of 50 -small speed changes for the enemies -small improvement to the debugging system -edited some old notes 1.9.1 -bug fixing -small edit to the player's pen outline bc it kept killing enemies who get killed by black -hitbox edits for buttons -small edit to the thumbnail 1.9.2 -fixed 2 bugs that didn't allow mobile players to switch to the black color and the other is players weren't able to start the game -small modifications to the thumbnail 2.0 -achievements -changed the icons for the health and the ink counter -2+ new LVLs for the base -changed the look of the brush a bit 2.1 -statistics -when you click on the title in the title screen it says the title -new achievement -now you can't draw when your cursor is touching some stuff -new SFX for killing the arrows BALANCING CHANGES: -now lb and yellow colors use -3 ink instead of -4 -in level 1 enemies spawn in 1.5 to 3.5 sec and it gets a -0.5 with every upgrade -brown arrow speed between 2.5to3 instead of 2.5to3.5 -LB arrow speed between 2to2.5 instead of 2.5to2.8 2.1.1(HOTFIX) -Ink didn't generate 2.1.2 -optimization -new SFX for getting damaged -bug fixing -the base is more like the thumbnail 2.2 -new color: orange -new enemy -Brewon and light blue arrows redesign -new title design -new brush design -small tweaks for some details for the base -in-game change log -now you can change the effect of the spher -ui redesign -thumbnail redesign -bug fixing Balncing changes: -now the enemies slow down to 1/2 instead of 1/3 2.2.1 -changed the thumbnail -smal changes for when u intract with the how to play botton TAGS: