Use the arrow keys to move. Press A or D to fight when you get into one. {STATS} Hitpoints: Remaining stamina Strength: Physical power Magic: Magical power Accuracy: Offensive Precision Defence: Physical toughness Resistance: Magical toughness Evasion: Defensive Avoidance Speed: Acting initiative {COMMANDS} O - Force encounter P - Change player appearance (1-41) E - Change enemy appearance (1-41) L - Change player Level S - Change Stat Style N - Change Statline (default is "55555555") Number - Change Base... 1 - Hitpoints 2 - Strength 3 - Magic 4 - Accuracy 5 - Defence 6 - Resistance 7 - Evasion 8 - Speed
8/1/16 - Shared. First project of 2016! 9/1/16 - Enemies now have randomly generated levels and less even stats. Updated the map. Ditched Speed and replaced it with Accuracy and Evasion. 10/1/16 - Guy can now Level-Up by defeating enemies. Lost battles no longer end the game. You can now change Guy's Base Stats. Press O to force an encounter. 12/1/16 - Made powerful enemies less common. Press F to flee. Prepared for new stats. 13/1/16 - The player's appearance is now also random. Press G to change it. Press E to change the enemy appearance. There are 26 forms. 18/1/16 - Added Magic, Resistance, Intelligence, Wisdom and Speed (again). You can now choose a type of attack. 22/1/16 - Made battles fast again. Fixed being attacked while leveling-up. 25/1/16 - Accidentally gave monsters Determination. Sometimes they refuse to be defeated despite having no Hitpoints left. 27/1/15 - Fixed monsters having Determination, which used to basically increase everyone's Max Hitpoints by 1. 30/1/16 - Added new areas. Removed the grid restriction. 1/2/16 - Compressed Hitpoints. 8/2/16 - Added area 0-2. (0 west, 2 north) 14/4/16 - Added a new stat style. (Press S) 24/9/16 - The new stat style now affects the actual stats as well as what they do. 25/9/16 - Doubled the Hitpoints stat in the new stat style 19/10/16 - Changed the new stat style again. 21/10/16 - Reorganized the stats and ditched Intelligence and Wisdom. You can now change all base stats at once with N. 27/10/16 - Scaled the effects of Accuracy and Evasion because they were useless at low levels and essential at high levels. Added the 15 extra costumes from Guyling Quest. Adjusted base damage. 28/10/16 - Fixed Strength and Speed not working with setting statlines 5/6/17 - Halved the Hitpoints stat