Please don't try to play this unless you're Sasheek887. Dec 1: 986 Blocks Dec 3: 1340 Blocks (Save/Load codes added) Dec 4: 1479 Blocks (Selection menu codes added) Dec 6: 1415 Blocks (Selection menu reworked) Dec 9: 1684 Blocks (Deletion & Selection code added) Dec 9: 1721 Blocks (Deletion & Selection code reworked) Dec 14: 1718 Blocks (Layers reworked) --UPDATE 4-- - Pressing R while in delete mode will now delete all objects in the mouse cursor's position. - Some variables and lists were hidden to clean up the screen. - Changing the menu page will no longer change the block costume. - Changed the editor-opening keybind to enter and rotate to q and e. - Changed the ghost effect of objects on a different layer to from 50 to 80 to make the screen less cluttered and to differentiate them from the preview. - You can no longer enter layers below -1. Layer -1 will act as All from GD, showing every object regardless of their layer. Blocks placed inside layer -1 will end up in layer 0. - Pressing u while selecting an object in layer -1 will take you to the object's layer. (The u key is temporary and probably will get mapped to an actual button.) --UPDATE 3-- You can no longer select/delete objects from another layer! In addition, the cycling selection from Geometry Dash was added! How exciting! --UPDATE 2-- You can now select and edit objects! Probably has a ton of bugs. Press <space> to switch to edit mode and click to select an object! You can then alter the x shift, y shift, and rotation! --UPDATE-- You can now delete objects that don't match the current settings if they are in the same location! If multiple blocks are in the same spot, you can choose which one to delete. I decided to make a little selection menu at the top of the screen, how nice! I had to change some code (2 blocks, I believe) in the level sprite. I also moved the variables around so that they looked a bit cleaner. To make my life a bit easier, I switched the orders of the block costumes. Also, this obviously isn't the way it's divided in Geometry Dash, but tabs didn't exist in 1.0 anyway, and I have to divide these up a lot more because I have less space :( Only the first page of the menu is done, but it works like a charm ;)