e to interact, space to shoot, wasd to move, q to open map, g to die, h to [ A C S E N D ] and c to crouch (has no gameplay change, it's just cool). there is one secret. for better experience with entities, I recommend playing on turbowarp with fencing off: https://turbowarp.org/935639469?offscreen Known bugs: -WAY too many entities on level "3" (level 2), which causes the game to lag. HARD. -sometimes you can't pick up ammo from dead bodies
THIS PROJECT HAS BEEN ABANDONED!! I probably should've put that there when I... y'know... abandoned it... Thanks for 150+ views! Changelog: [UPDATE: ALPHA 0.1] -made the game. enjoy! [UPDATE: ALPHA 0.2] -fixed the secret [UPDATE: ALPHA 0.3] -added level change mechanic [UPDATE: ALPHA 0.35] -added shotgun sounds [UPDATE: ALPHA 0.4] -added entities (for better experience I recommend playing on turbowarp with fencing off: https://turbowarp.org/935639469?offscreen) [UPDATE: ALPHA 0.5] -added more story-like gameplay [UPDATE: ALPHA 0.6] -added ammo [UPDATE: ALPHA 0.65] -added the super shotgun [UPDATE: ALPHA 0.66] -added sprite/entity resolution scaling [UPDATE: ALPHA 0.7] -improved bullet code -made it brighter -added resolution scaling to the super shotgun -changed default resolution to lowest (15) [UPDATE: ALPHA 0.72] -made it less laggy when you switch levels [UPDATE: ALPHA 0.73] -FINALLY fixed the secret glitch [UPDATE: ALPHA 0.8] -Added extremely rudimentary ai (literally just walks around) -Added pistol -Added death (only a script, cannot die to enemies yet) -Added pickup item flash -Added enemy states (pain, idle, dead, ect.) -Zombiemen now drop bullet ammo