This took 2 months of dedicated hard work every tuesday, wednesday, and friday. Beware that, even though I spent months fixing and revamping this game, it still isn't perfect and I likely will not be open to taking audience suggestions, only because I am planning on taking a break from building games for a while after this. And now, onto the controls! Press Space to begin. Up arrow or W to go up. Down arrow or S to go down. Touch mice to catch them. If the mice hit the edge a total of 9 times then game over. If your mice caught is above 35, you can press M to summon Broken-mouse, who is an insanely fast mouse. Beware, once he is spawned, he will not despawn until game over.
UPDATE 11/11/24 -Fixed (?) end screen! -Set up a test zone project (also on my account) https://scratch.mit.edu/projects/1094887521/ - The game is also like, really REALLY easy, but I'm not sure if I want to code any harder difficulties so uh So what I fixed was: Revamped controls Completely changed mouse movement Added 3 more mice to spawn Extra Backdrops for dramatic effect :0 Made 2 completely unique mice from base plates of my old mice. Sadly, you will be unable to experience the old version of the game, as I completely wrote over that code for a development copy in order to make this copy the best I can make it. That is all, thank you, Have a good time!