• Divide the group into two or more teams. Each team will need one device to access the digital cards. • Choose a starting clue giver on Team A and a watcher from the other team to make sure none of the taboo words are spoken. Only these two players should be able to see the cards. The clue giver starts the timer and tries to get their team to say the top word without saying the word at the top or any of the related words listed under it. • If the clue giver is able to get the team members to say the word, they get a point, click the green arrow then move on to the next word. They should try to guess as many words as possible in one minute. • skipping a card is allowed but results in a loss of 5 seconds on the timer. No point will be awarded to the team. • as an alternative to the built in timer, a player on the other team keeps track of the time and lets them know when their time is up. • The watcher from the other team watches the clue giver to make sure that the words on the card are not said. If a forbidden word is spoken, the team must skip. • When the time is up, the other team has a turn on their own device. Each team can use the same deck of cards without starting over until the while deck of 80 cards is exhausted. Play until each team member has had a turn as the clue giver or a predetermined number of rounds. Rules: • Clue Givers can’t say the forbidden words (press skip give if said) • No Gestures, pointing or drawing allowed! • All talking, oral descriptions, singing and noises are welcome! Hard copies of the cards can be found on NLPS Learns - www.nlpslearns.bc.ca.
Based on the the game Taboo with words drawn from quotes from Norval Morriseau. Programming and design by Tannis Reis Calder