Press space to cycle through the different hit-boxes there are! Feel free to explore the infinite possibilities this simple physics engine can provide!
this is an upgrade for: https://scratch.mit.edu/projects/557210283/ from my friend https://scratch.mit.edu/users/Joshu7uber7/ This simple physics engine is based off the Verlet integration together with a brute force algorithm that pushes the hit-box to not touch the level, here's a video explaining it: https://www.youtube.com/watch?v=lS_qeBy3aQI