(WARNING: HEAVY WORK IN PROGRESS) RUN IN TURBOWARP! https://turbowarp.org/936989321?fps=60&offscreen&clones=Infinity This engine is heavily inspired by 2D Sonic final bosses such as The Doomsday Zone. The intention is that this will eventually be used in a newer version of Metal Overlord 2D https://scratch.mit.edu/projects/790274004 Until then, this is just something to mess around in. Arrow Keys to move Z to roll/spin - Allows you to move faster and attack the boss, but you loose some control and can only roll for a brief period + cooldown. G to toggle Debug Mode. Currently, all it shows is one option, a volume slider, current FPS and hitboxes
SEGA Dave Does Music (YouTube Channel) - Music @Ricky-Jan and @The-Infinitys - ∆t calculation code @Tomicool - GSE camera offset calculation code. UPDATE LOG: January 20th, 2025 - Project Release August 22nd, 2025 - Basic collision added. August 28nd, 2025 - Spinning/Rolling added. New animations added. Ability to hurt boss added. General cleanup.