Arrows to move Z to jump Up + Z to Peelout Down + Z (a lot) to spindash Hold Z in midair to dropdash Addition - Insta-shield appears when you dropdash! Addition - Peelout animation was re-added! Addition - Peelout animation speed is now more accurate! Addition - New run animation added, Adventure-styled running reverted back to the classic circle run Most accurate Pizza Tower physics in this project: IE Mult 1.3/SE Mult 0.5/Speed [.989-1.009]/JP 15/JS C-O NEXT NGSE BUILD: https://scratch.mit.edu/projects/391537000/ @hahasamian made the project above for an upcoming little project, Chao Adventure 3! Have fun messing with GSE's physics, he'll add more to NGSE later!
All Sonic sprites are made from scratch. Fixed a bug that forced the SPRITESHEET sprite to load in and spawn another Sonic upon death. There is no longer an extra Sonic at play. Credit to Spybaz for the GSE Jump Transition MODule Setting Slope Effect to negative makes the game act like gravity is flipped (which it can be if you know the PC screen rotation shortcut)