Use your mouse to perform specific actions. Your mouse is how the majority of your actions are done. 1. Office Controls (?)(?)a= Hover | (?)(?)b= Click 1aa. Pan left/right (MOVE MOUSE TO LEFT/RIGHT OF SCREEN) 2. Monitor Controls ALL CONTROLS REVOLVE AROUND ONLY CLICKING. (?)(a)= Click | (?)(b)= Hold 2a. Change Cameras 2b. Dim Lights (In the Kitchen) Some actions may only be done via hotkeys. 3. Hotkeys (?)(?)(a) = Permanent/Temporary | (?)(?)(b) = Alternatives 3aa. Space - Flashlight 3ab. W - Monitor 3bb. A - Close/Open Left Door 3cb. S - Mask 3db. D - Close/Open Right Door 3eb. Left Arrow - Pan Left 3fb. Right Arrow - Pan Right Animatronics - Chronologically Nightmare 56 (Night 1-4 + 6-7): He will try to get in the office via the left door, close the door when he is at the opening to make her leave. Nigntmare X-girl (Night 1-4 + 6-7): He will try to get in the office via the right door, close the door when he is at the opening to make him leave. Withered Nightmare Pico (Night 2-4 + 6-7): Listen For His Footsteps If he leaves his hut he will run down the left hallway. Quickly close the door to send him back. Nightmare V-boy (Night 2-4 + 6-7): He A X-boy (Night 3-4 + 6-7): He will try to get in the office via the right door. He is not visible by the door lights. When he reaches the corner, close the door and look at him (on camera) to send him back. Golden Nano (Night 5-7): On NIGHT 5, only he is active. He has many different variations in NIGHT 5. But one variation persists through overtime. At the start of the night, nothing happens. Nobody is in the building. At 5AM, your power is set to 20% instead of 100% and Golden Nano is not visible on the monitor. Golden Nano is then activated. Office (PERSISTS): He may appear sitting in your office when the monitor is flipped down (this isn't the case in Night 5; he may show up in the office regardless of whether you're on the monitor or not). Throw on your Nano mask or flip up your monitor to make him fade away. Door: His eyes will appear at whatever door opening he's at. Quickly shut his door whenever you see him to make him leave. Turning on his door lights will force him to get into the office. Front/Main Hall: He will sometimes enter the front/main hall. When he is far from the opening of the hall, do not use your flashlight on him for too long or he will get in the office. When he is at the opening, however, hold your flashlight on him until he leaves.
i made this in 1 hour! [and added 4 new death voice lines along with a new character- 11/12/2023] [added things to the intro newspaper, gave Nightmare X-boy a door sprite + code for him but it's still kind of a W.I.P- 17/08/2024]