awsd: move space: attack/cook (when standing next to a cooking spot) e-q: inventory Cook to increase the timer and slay the final boss. Killing enemies upgrades your gear
Thanks me 4 everything At this point of the development i'm planing to leave the project here, i made the engine, and that was exhaustive, idk if it's a good idea making an open world at scratch, it's too big for only one person and a really limited programing platform. I'll leave the engine here, so if someone wants to use it he is free to do it, it's incomplete so you probably have to fix it