------Added Curve rendering and press m to toggle mouse moves camera setting------ Laggy. W-Forward A-Left S-Back D-Right T-Light [0 to add overlay (greenflag to remove overlay)] Space-Map Mouse-Cam/Light Arrows-Cam 1(in Map)-Map Mode 1 2(in Map)-Map Mode 2 (Sonar) _+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_ "Enemies" 1.) If map not opened for ~1700 frames makes noise and ends run if light is on. 2.) doesn't exist +_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+ Next Update(s): -Adds Enemies -Makes Sonar work -Exit -Multiplayer -Rndm Map -2d Layered Rendering/Color to 3d texture rendering -(Moving the camera on the y axis) -better settings -more enemies -Batteries -story -IDK
Made originally for @elterbug 's "game jam" but not finished in time Oh shoot I just realized griffpatch made a more efficient version of this welp - at least this is an original project