If you are planning on using the animation system, please work with it on Turbowarp, its much faster. If you are using this, Make sure to credit me @EmeraldmanJoe3 and @AwezomeXD Anyways, this is the animation system used in PvZ Wild, Taken out by a person who was forced to use this system for more than a year, It is kinda of janky, and hard to use at times, but blame AwezomeXD, he coded it, here are some things you need to know. You cannot delete frames only add them. Using this will drastically increase project sizes. I would post the V2 edition if it did not contain Turbowarp-exclusive blocks. Editing frames is nearly impossible You can "Interpolate" frames by pressing "P - I - Enter" The sample animation is not the actual animation from Wild. Credit: PopCap - Peashooter AwezomeXD - The worlds jankiest Engine