Click flag two times Note to mobile users: The device detector has been removed, so please go to settings and click "Mobile UI Off" to get a mobile UI. Controls: [SPACE] or Down green button To activate PRESS SPACE AGAIN AFTER MORE THAN TWO seconds. Or everything will malfunction for a while. [D] or up red button To deactivate [S] 2x for settings or click settings icon [C] To cancel settings initialization(PC only) Press [1] and [2] to change cross buck [B] To change bell [L] To spawn light or press "SPawn Light" BALC Game Ver: 5.4.4 BALC UI Ver: 2.1.1 The UI has it's own name and version number as of 3/30/26
Please give credit whether you are modifying the game, remixing, or taking assets. Update Log/History(scroll if needed) 5/8/26 Bug fix for all bells playing asc gen 3 sound. Forgot to add back a code. GS Production E-Bell and Safetran Type 1 E-Bell got redesigned. 4/30/26 New Bells added! RACO M-Bell Safetran M-Bell ASC Gen 2 E-Bell ASC Gen 3 E-Bell 4/22/26 Game reopened due to update being long. 4/22/26 Gam shutdown for emergency update. Should come back in a few min hr. 4/20/26 WCH lights redesign. More info in game. 4/7/26 A bug for the light list not disappearing when an invalid input was given was patched. Scratch message system was replaced by our in game system messages. Nothing to do with BALC UI. 4/2/26 A bug had to get fixed where the EM get would go back up right after going down and another bug was that the device detector would work properly, so I had to remove it. The detector itself turned into a bug. If you are a mobile user, click on the settings icon and turn on the mobile ui from there. 4/1/26 New BALC 5 and BALC UI 2 major updates! Also, new gate mechanism safetran em. Settings for everyone Lightspawner Better UI! Bell volume control moved to settings. 3/30/26 Not much. The UI has it's own version number now. It will now be called the BALC UI. Current version is 1.1. 3/23/26 New Alstom LEDs 2/8/26 Minor UI changes including UI sounds and a new WCH barrier. Please note that it will take time for me to remake some WCH parts (Lights, Bells, Etc), so ye. 2/3/26 The game is so back... V4 IS HERE! New mobile and PC UI, new FPS counter, and new device detector...had to fix a bug sorry. 2/3/26 Game shutdown for big update 2/2/26 BACK TO UPDATING WOOOO-New 8 inch zsi light. *REMINDER: Please give credit to all my sprites no forget. If you forgot, say C2A. Later if incase, you must give credit when prompted to.* 8/20/25 SRSC barrier removed for wch barrier design. Game reopened. 8/14/25 Game is shut down for countless updates 8/11/25 Major Update! Sprites have been added and removed. Everything was reorganized. Removed sprites: Older style RSI LEDs, ZSI 3rd Gen LEDS, SRSC polls, and one of the US&S barriers. New Sprites: Patco fading LEDs, ZSI new gen polls and bases, GS MAX Leds, and ZSI Illuminex 12" leds. 8/7/25 A bug has been fixed where all the lights don't turn off after the deactivation 7/3/25 New GE Pixelated LED design with Safetran frames 6/5/25 New GE/Safetran fading leds. Latest ones with safetran frames. Also, better Dialight ball LED builds 4/4/25 New Safetran frames design mission starts 3/20/25 Siemens S-20 barrier added and a new brace was added to the NEG-E-Bell. New Light stopping script. 3/18/25 new Intro 3/12/25 NEW LEOTEK DOTTED LEDS and ELECTROTECH'S LEDS REMAKE. Progress rail leds, MI incandescent, and weird pair, had to be removed. SRSC Prototype E-Bell removed. NEW SIEMENS/SAFETRAN TYPE 3 LOW PITCH E-BELL AND GENERAL SIGNALS PROTOTYPE-E-BELL!1!! Also new GS type 3 audio file.