Just took Castle's abandoned project some little steps further. (There are bugs with the generation of scenery, sorry about that.) Controls: WASD QE – perpendicular movement XY/Z – vertical movement Space – to land (and after landed, to take off again) P – lose almost all your HP (red bar) O – toggle amount of fuel (green bar) I – toggle bars' position on screen + – to enter the editor mode (press on tiles afterwards to set them to the chosen) . – to enable rolling with wheels on ground when landed There's nothing much to do with it yet, but as a challenge, you can try to crash into the ground for fun The map is generated automatically as you fly around. And it is stored into a list, so it should remain the same. Credits: *Special thanks to Hippo for the idea, for making original project and releasing it despite its not being finished *Thanks furthermore to @griffpatch for sprite ordering *Explosion from @Naboosf 's 2d Airplane Physics *Explosion sounds from @Greypath *Sprite sketching needed for UI bars from @ggenji and @ChromeCat *One of the sound Effects from Pixabay *See a full list in the comment attached to the backdrop