A game inspired by Super Meat Boy and "Lacey's Flash Games" (if you know, you know) The core mechanic is to make mechanics work only when they are introduced (meaning when the book shows info about them, otherwise they will not function even when appearing beforehand) and pretty much rely on going back instead of forward (NOTE: This is only a test project, so only the concept is shown here) This project only showcases about 4-5% (hopefully) of the final game, as well as the current progress (at the time this was released at least). At the moment you are free to suggest some more unique mechanics I could add to the game, @griffpatch for the superior platformer script and text engine Some of the code by @Ricky-Jan, most by me