This project is an expansion/sequel to my previous game, Magic and Monsters. It includes a full new area, new weapons, and many new monster types. Survive for 5 minutes (300 seconds) to win. I would suggest playing here to reduce the lag: https://turbowarp.org/927290291 It's not too laggy at first, but the late-game can get quite hectic. The original can be played here: https://scratch.mit.edu/projects/932117975/ Controls-------- -Start by choosing your class. It determines what weapon you start with and gives you some minor buffs/debuffs. -WASD or arrow keys to move. Or use the joystick on mobile. -Collect enough XP to upgrade your spell tomes and get new ones. You can get up to 4 tomes. -On keyboard/mouse, hover over a spell tome to see what upgrade or new tome it is. On mobile, tap once on a tome to see what it does. and tap on it again to choose it. -After upgrading enough tomes, you can get stat buffs. These give minor improvements to ALL of your tomes. Tips/Strategies-------- -The range stat doesn't apply to some tomes. If you choose a class with a high range, choosing tomes that improve with a longer range can be beneficial to your strategy. -Monsters will spawn faster when there aren't many of them on the screen, so the faster you clear the screen, the higher your final score will be and the more XP you'll earn. -The damage and range buffs are compounding, so the more of them you take, the higher they'll increase your damage/range.
-Music and art by me. -Vast majority of the scripts by me. -Mobile Joystick code from Griffpatch -Inspiration from Vampire Survivors & 20 Minutes till Dawn Here's the new story since the instructions are way too long already: After fighting his way through the lethal pit of monsters, our hero (the mage) has made it to the alluring yet deadly Eastern Mines in search of riches. As he walks in, a conveniently-placed boulder crashes down in front of the entrance, sealing him in. He looks in admiration at the abundant priceless gems this cave stores, just before the monsters arrive.