ONE SPRITE! MOBILE FRIENDLY! 32 FPS! Curated onto front page: 3/6/24 I'm gonna have a lot of messages to look through. Thank you so much for helping me get this far!! After 4 months of work, Pixel Art 5.0 was there, and it stunk. The comments were all about the lag. I really hope this project explodes in popularity (It did :D). By far this is my most popular project. This game as an entirety has taken me 50+ hours to code and I would appreciate if you give it a ❤️ and ⭐️! (: _______________________________________________ It now works on all devices! (: _______________________________________________ BUTTONS AND WHAT THEY DO: Play button- Starts game New art button- gives a screen to make new art Load art button- load art 'X' button- exits art Color slider- Changes Color Brightness slider- Changes Brightness Saturation Slider- Changes Saturation Undo button- Undo your last pixel Redo button- Redo your undone pixel Pick Color- Pick a placed color Gear- Settings ______________________________________________ _________________________________________________ Like, fave, follow me and Comment: I was here
All the code and art are mine except for the something sus pixel art. Music by Waterflame, Step, and DJVI. ________________________________________________ Special thanks to @Jellybeans-hangout for encouraging me to do this! Contest host: @alh911 100th follower: @apirhana6 _________________________________________________ Please report any bugs! Bugs reported: 2 Bugs fixed: 1 (Lag Removed) _________________________________________________ Additional features: Glitter- @Jellybeans-hangout Comment ideas for your name to be here! ______________________________________________ Changelog: (For nerds) ______________________________________________ -Release of Pixel art 1.0 (3/14/23) You can change color and brightness (Mobile and Computer friendly) _________________________________________ -Release of Pixel art 2.0 (3/30/23) Now saves your code and saturation effect added. (Saturation didn't work right) ________________________________________ -RELEASE OF PIXEL ART 3.0 (4/2/23) Removed saturation. Attemped to add a lot more features, but then forgot to finish them ): __________________________________________ Release of Pixel Art 4.0 (4/16/23) Fixed all the mistakes from 3.0, Added more internal code. Upgraded save code system. Changed costumes and effects to make it overall have more "Pop!" effect. ____________________________________________ -PIXEL ART 5.0 (12/16/23) Redid all the program and added features unique to this pixel art engine. ____________________________________________ -Pixel Art 5.5 (2/14/24) Took everything from Pixel Art 5.0 except for the lag! Half-Render feature is also removed because without lag it is pointless. ____________________________________________ -PIXEL ART 5.6 (2/19/24) Just Pixel Art 5.5 but with Among Us sounds. _____________________________________________ -PIXEL ART 5.7 (3/6/24) Pixel Art 5.6 lands onto Scratch's front page and a new like+fave screen is added. Thank you for curating! (: Most viewed, faved, and liked project of mine. _____________________________________________ -PIXEL ART 5.8 (3/7/24) Added Japanese translations and refined art (added new thumbnail) _____________________________________________ PIXEL ART 6.0 (?/?/?) Now the game has improved so much that it is practically unrecognizable from the first version. ____________________________________________ -PIXEL ART 7.0 (??/??/??) The great unknown.