===================================== CONTROLS ===================================== <MOUSE FACING> W - Movement (moving towards mouse cursor) SPACE - Evade (optional A, S, or D to change heading) ----------------------------------------------------------------- <TRUE WASD> WASD - Movement (direction based on key pressed) SPACE - Evade (towards mouse if no WASD input) ----------------------------------------------------------------- LMB / E / R - Attack Combos can be completed by holding attack keys. Charged attacks require attack key(s) to be held down. Q - Sheathe / Consume item LMB - Unsheathe Scroll - Cycle Item Bar Scroll + X - Cycle Ammo SHIFT / Z - Run (Shift only on Turbowarp) Z - Jump down to lower areas (prompted) E - Interact with environment (prompted) P - Open Inventory (Out of Item Box) Hover over "INVENTORY" in Item Box C - Select Items for combination (Inventory) SPACE - Combine items (Inventory) WASD - Traverse Inventory Shift - Fast transfer between Itembox and Inventory 1 | Greatsword: DRAW - Charged Slash LMB - Charged Slash -> Strong Charged Slash -> True Charged Slash Q (Charging) - Rotate LMB + SPACE - Violent Slash / Strong Violent Slash E - Wide Sweep E (After Violent Slash) - Strong Wide Slash R - Guard SPACE (Guarding) - Rotate 2 | Longsword DRAW - Step Slash LMB - Step Slash -> Left Slash -> Thrust -> Charged Slash E - Thrust -> Charged Slash . . . LMB + E (After LMB or E) - Fade Slash R - Spirit Slash I -> Spirit Slash II -> Spirit Slash III -> Spirit Roundslash R (After Fade Slash) - Spirit Jumping Slash -> Spirit Slash III . . . LMB + R (With Gauge) - Spirit Hurricane LMB + SPACE (With Gauge) - Iai Spirit Slash 3 | Dual Blades: DRAW - Lunging Strike R - Demon Mode (On/Off) NORMAL MODE LMB - Double Slash -> Return Slash -> Cross Slash E - Lunging Strike -> Spinning Roundslash DEMON MODE LMB - Demon Fang -> Twofold Demon Slash -> Sixfold Demon Slash E - Demon Flurry Rush -> Spinning Roundslash -> Double Roundslash SPACE - Demon Dash X - Blade Dance 4 | Hammer: DRAW - Big Bang / Charge LMB - Big Bang I -> Big Bang II -> Big Bang III -> Big Bang IV -> Big Bang Finished LMB (Charged) - Charged Blow -> Big Bang IV -> Big Bang Finisher LMB (HOLD) - Charge SPACE (Charged) - Rushing Golf Swing E (Max Charge) - Reaping Bludgeoner 5 | Bowgun: DRAW - None LMB - Shoot LMB (No Ammo) - Reload E - Guard R - Reload 7 | Lance: Draw - Thrust I LMB - Thrust I -> Thrust II -> Thrust III E - Shield Bash -> Hard Shield Bash -> Shield Thrust LMB + E - Wide Sweep R - Guard R + LMB - Guard Thrust R + SPACE - Dash Attack R + E - Counter Gaurd COUNTER GUARD RELEASE - Counter Thrust LMB - Lunging Thrust SPACE - Dash Attack DASH ATTACK LMB - Finishing Thrust
TURBOWARP REQUIRED https://turbowarp.org/944048141 ===================================== ARCHIVED BETA - Go play the final release at https://turbowarp.org/861676145 This version was last updated on August. ===================================== TITLE UPDATE 4 BETA - NEW FEATURES ===================================== New weapon New items and ammo New materials Gathering Points Crafting Inventory Consumable usage indication Only Drop-down Messages Monster location indicators Quest Objectives Failure conditions 5 New Battle Soundtracks (from MH) Save and Load Data Seperate Hunter and Weapon visuals Slight Maretus AI Adjustment ===================================== TU04 will be heavily cut down due to time restraints and my desire to move on to Godot. Scratch is too limiting, has no real world application, and is simply too weak to handle my projects. This beta has a .json size of 4.7MB, with the imposed maximum being 5MB, and there is still a bit more content to add. Muting the game (or at least lowering your volume) is HIGHLY recommended. You can alter volume in game as well in the camp / item box (press E) ===================================== CONTENT ===================================== -6 Playable weapons Greatsword Longsword Dual Blades Hammer Bowgun Lance -3 Large Monsters Maretus Volant Alsumi Petrama -1 Small Monster Teronia -34 Functional Consumables -13 Functional Ammo -142 Total Items -5 Soundtracks MHFZZ Gorge HR1 "Desolate Chasm" MHF2 Jungle "Jungle Glutton" MHTri Sandy Plains "Earth, Sand, and Fiery Winds" MHDos Arena "Fight to the D**** in the Colosseum" MHFZZ Zenith GR200 "Zenith -Confrontation-"