Welcome to TF2 Sprites Remastered! -WAD to navigate (or space to jump) -Point and click to shoot -Click on the cards to change class -Press Q to: -Launch sticky bombs as Demo -Destroy your sentry as Engineer -Press E to: -Airblast as Pyro -Detonate stickies as Demo -Use the charged shot of the Cow Mangler 5000 -Place a sentry as Engineer. R will upgrade it to level 2, and T will upgrade it to level 3 -Shoot your sentry's rockets while the Wrangler is active -Pressing C while explosive jumping will make you fly further -Press P to switch the background -Click the button in the top right to open the menu.
Important! -Hey, it's been a while.. about a year. But I'm back finally, and I hope to continue development again. It's been a while since I've used Scratch, but hopefully this update will be a good addition. -200 view milestone! I might make a celebration update. -Please go check out the original project if you haven't already, I hate to feel like I'm taking away attention from someone else's project. It's a really cool project and definitely deserves more. -This project is still in its early versions, so expect a few bugs. I hope to add a lot of quality-of-life features, like a main menu, bug fixes, and more. Keep in mind, updates may take a while to come out if they involve major bug fixes and/or additions. -Please report any bugs to me if you find any, I will do my best to fix them. If you have a problem with a certain feature or have suggestions, please tell me, as I would love to hear them. -I want to make the projectiles that are affected by gravity and don't tumble (Loch N' Load, Flare Gun) point in the direction that they are going in, but I'm not sure how without using a bunch of new variables. Any ideas? Newest Update: -Added the Frontier Justice. -Removed weapon list from Notes and Credits. (Weapon stats are now found within the in-game menu) -Added a menu in the top right. The menu isn't 100% finished yet, there are a few things that need to be added, but it's here now. -A few balance changes. -Thumbnails will now be more appealing, and the game now has a logo. Expect a main menu to be added sometime in the future. Additons: -Every TF2 class except for Spy and Medic, as they have no real purpose in this game -Extra weapons for all classes. Press 1-3 keys to change weapons -Hitsound -Weapon sounds -Renewed models (weapons and projectiles) -A few bug fixes Info/bugs: -The hit reg number that pops up with the Scattergun, Shortstop, Shotgun, and Frontier Justice all don't portray the right amount of damage. I couldn't get the code to work right that shows the actual damage numbers, so I made it show the most damage that the gun can do. You can look at the "Practice Health" variable to see how much damage you actually did. -Airblast only works when the practice enemy is in the air. This is a test: