If you don't want the program to check the value type, leave it blank. You can use these scripts in your projects, just backpack the sprite. Credit not needed, but appreciated.
Fully working (I hope) variable and list engine. VARIABLES How does it work? Using lists, it saves info about variables - their name, type and value. It checks the type of the variable and makes the values work in Scratch (changing the boolean values to true/false and the decimal point to '.') Why would I use this instead of the default variable engine? Two reasons: 1. Because this checks the type 2. The program can add and delete the variables while running, making it more flexible than Scratch's default. LISTS A while ago I made a small program to encode and decode lists to strings with a delimeter - how this works is it merges all the elements of the list divided by a delimeter (one character). This program can add, delete and modify them while checking the type of the values.