wasd to wasd spacebar or w to HYUP q and e(or go in first person and scroll(or use numbers 1 2 3)) to switch weapon uht crouch and jump on the floor to dive crouch in midair to groundpound if you jump during the spin of a groundpound youll dive in midair (weaker dive) if you hold jump before hitting the ground of a groundpound youll do a groundpound jump (very pogger height jump) the game is an engine like most of my other unfinished stuff so the only thing to do is jump around and shoot green guys the rest is stuff you can probably figure out on your own but i will spoil it becuase uhhhj autism idk hope nooone reads this uhhh the shotgun the shotgun kinda poushes you back so your momentum gets moved in the direction your moving so you can get stupid fast with it by like shooting backwards or smt you can instantly turn around i dont know why im not doing anything about it shooting down after jumping really fast makes your jumps way more powerful uhhh grapple its a grapple originally i was gonna let you grapple enemies but i didnt get that far idk how to make good enemy ai like pathfinding other than that grapple gives you a doublejump back also you can double jump and walljump and ledgegrab thats probably important to mention uhhhh the dash basically just celeste you can wavedash sorta its very cool not sure whether shotgun or dash makes you go faster you can find out idc dec28 148p: i forgot to mention press down and up to move down and up on the grapple
dec27 1151p: i never came up with a name for this game, the free admin thing was just that i named the file "this was not work free admin" and whenever i made a new version i would slightly change the phase to like definitly work free admyknow, i dont even remember where i got that quite it probably was a flamingo video, but the original idea of it was you played as the red block guy(his name is redb(pronounced reddy)) and theres these babies which are the small cubes right and they basically rule the world but everyone hates them because theyre babies and they make everything worse so your goal is to like beat them up i guess idk see inside if you want theres a couple costumes and arts from development like the name of these cooky characters and even a few hidden and irrelevant characters that noone has seen before oooooh a bit of content is lost to time but a few randon contents are still around if you want you can try to make a level or something out of this i guess that would be cool anyway trust me i am definitly (not) working on we hate cas but i might remake this because i really like the concept for the game and you can't lie it feels good to play but it was just buillt up in a way that made it difficult to continue working with and also made a cap to how big levels could bee and it was just not what i was going for oh well prolly gonna let it rot in unfinished i guess bowomp I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF I HATE MYSELF hey guys its me cas dont forget to coment hashtag lol if you thought this was the bomb huh huh huh huh wuuuut dec28 1211a: theres actually a lot of expirimentation type stuff in this project like i was trying to recreate a* pathfinding and stuff its kinda weird i might dedicate some time to just working out pathfinding because holy god how do you do this