-Wave- Turbowarp link: https://turbowarp.org/944961962?clones=Infinity Post your custom levels in the comments! They might get added to the game. A simple game inspired by Geometry Dash. Originally made so I could play Geometry Dash using the up arrow. (I have to play on mobile normally.) Hold any key or use your mouse to go up. Release to go back down again. Dodge the obstacles and reach the end of the challenge. Beat all 10 challenges, then design some yourself! In the level editor, use left and right keys to scroll the camera left and right. Change your selected tool using the arrows. Press S to save levels and L to load levels. Photosensitive seizure warning! Some lights are kind of flashy with the invert effect. VERY IMPORTANT STUFF: Want to make much longer levels? Go to turbowarp and turn on infinite clones. This will let you make a super long level! All non-Turbowarp levels will be broken if you try to load them like this though, but other Turbowarp levels are fine. The link is here: https://turbowarp.org/944961962?clones=Infinity Editor Controls: q - Switch to delete tool. a - Left select. d - Right select. e - Switch to the obj the mouse is over. n - Clear grid. A small warning... Level codes in the comments could include bad stuff scratch can't filter out. So be warned! Stuck going up? One of your keys might be stuck, which is just a scratch bug, I think. Press all your keys and they'll probably get unstuck. #geometry #dash #game #hard #editor #fun #level
Based on Geometry Dash. Music is At the Speed of Light by Dimrain47 and Strike the Earth by Daminal Cannon (Originaly from Shovel Knight, of course). Besides that, everything is by me. (Including the graphics and some levels, others may be from the comments!) Originally made in like an hour because I wanted to make a level editor thingy. Post your level designs in the comments! Maybe one or two of them will get added into the game. By the way, Lines is possible. Just very difficult. I beat it myself. Grid is 20x12, by the way. Update Log: March 5th - Added color to the editor. Made things considerably more buggy via skipping ticks so it works on 60 fps or more. Try it on turbowarp. June 25th - Hmmmm... Fixed a weird bug where every other attempt is really laggy. Now it has 2 laggy levels, 1 lagless level. Really weird. Okay fixed it. March 4th - Added quarter blocks. Feb 29th (Yes it's a leap day...) - Added movable blocks. Hopefully they work! Also keys don't work for some reason. Feb 27th - Started implementing dxp. You get it when you beat levels. (Later...) Dxp works!!! Feb 21st - Added some more custom levels. Probably going to add a search feature instead of just random. Feb 15th - Added breakable blocks. Try them out! Feb 6th - Put some keys and locks into the game. Try it out! Feb 2nd - Added stairs. Feb 1st - Made a few more default Turbowarp levels. Fixed some bugs. Jan 31st - Made levels clearable and added in a few custom turbowarp levels on the random button. Jan 30th - Added the random button and a few levels. Jan 17th - Dual now teleports the player to the center. Jan 16th - Made playtesting a bit easier. Added dual. (Please, do not stack them... Yet...) Jan 13th - Added a bunch of stuff, like spikes and invert gravity being different from color. Also added music, because At the Speed of Light is good. Jan 12th - Added m, n, o, and p. (More slopes.) Also half blocks. And invert. Jan 11th - Added Turbowarp mode. Go make some big levels! Dec 29th, 2023 - Created the game.