IMPORTANT!: Most of the variables are reversed, meaning a high "virus lethality" will make the virus less deadly. (this does not apply to the "time to recover modifier" or the "population" variables", those are correct and a higher value will result in a higher population or time to recover) This is a more advanced simulation with more variables to play with, try to see if you can find a way to have the least deaths, or create a super virus to kill the most people! Use turbowarp or populations higher than 250 will be buggy. (Enable "Infinite clones" and "Remove fencing" in the advanced options) Sometimes the starting infected person will not infect anyone else, just rerun the simulation or adjust the variables. Credit to @mres for the original simulation