Additions: Moving spikes (SECRET!!!!) Changes: Different music for different modes Enemies show their names in editor Editor cursor changed Big apple now has shine effect (To be removed again) To Be Added: - Features: C to color objects B to change background - Upcoming Mobs: Ghost Saw Rider - Upcoming Block Data: c (count) e (enabled) p (property value) (used for Data Changers) r (remove group) f (friendly) (used on most mobs) t (target) (mainly for portals) u (uses) (used for Crushers, Platforms and Crumblers) v (visibility) (100% means opaque, 0% means translucent) - Data Changers: Tab 8 g,d,h,s,a,c,e,p,r,f,t,v,l,u change the properties of objects filtered by the label. Use 'p20g5' in a <V> to make an object, e.g. spike at 'v50g5e1' to make the object's data 'v20g5e1' - Upcoming Spikes: Moving Spikes; basically one of those platforms with spikes on them, but in editor. Also allows spike-arounds to move. Use a stopper (X) to stop them - Upcoming Specials: Cam X Stopper; while on screen, prevents camera from going to the right. Useful for hiding the BIG APPLE.