v -INSTRUCTIONS- v - Click the green flag to load/reset a lot. - Select "Buy" to begin placing/changing items. <BROKEN> -Exit "Buy Mode" to move around the room using the arrow keys. <BROKEN> - Choose the aspect of the lot you wish to customize from one of the 4 blue buttons near the top left of the window. - Pressing "c" while in buy or sell mode will clear the category aspects of the room. <BROKEN> - You can switch between pages of content by using the purple arrows on the right side of the selection window. - Click on the item you want, then click where you want to place/change it. <BROKEN> - Press "x" while placing an object to delete it. <BROKEN> - Once an item is placed, click and hold it to change its direction or position using the arrow keys. <BROKEN> - Switch to "Sell" mode by clicking the sell button, and then click on the item you wish to remove. <BROKEN>
Programmer's Note: Many features from v.1 are broken in this version because it is a live development view of my progress. I will make an official announcement when all the features of this engine have been restored. ------------------------------------------------- This is a test concept for the character collision aspect of my Work-In-Progress life simulator game. I will update this concept as I update my game's mechanics. Feel free to use this concept as a base for faux 3D environment games. Happy coding! ~ --------------------------------------- All the code in this work was written by me. Feel free to use any of this work in your own projects. I'd be thankful if you linked back to the original project you borrowed code from if you do, but it's not entirely necessary. -BelleRae99-