This is not one of my normal projects of art or something stupid. Yes, a lot of my projects are stupid, ha- Spacebar swaps the open door (Black means open) This is a test for one creature in my (and a friend's) upcoming FNaF fangame, featuring my buddy's narrative universe: The XACOL. I'm making it in Scratch first so that we can have a basic start point before moving over to Blender and possibly in Unity as well.
Current issues: Counter always seems to count by two for some reason. Variable "Current Room A" will not set to Left or Right. (Solved poorly) Player dying incorrectly and no time buffer for death (another movement must succeed before dying) If anyone can help solve these issues I'd greatly appreciate it.