Menus Arrow Keys to navigate Z to select ` (Top left corner, under the esc button) to open / close a menu Gameplay Left and right arrow keys to move Up to aim upward Down to duck / aim down Z to jump X to shoot C to lock V to dash D to use an EX move
How did the boss idea start? Well... back in 2017, I made a bitmap boss sketch for Scratchhead as a pitch to 20105118. At the time, the bosses were all thought out, so my idea was a tad bit too late to be a boss... Fast forward 7 years later, with the release of the ScratchHead Engine 0.7. I decided to pay one final homage to this game as it nears completion by creating this boss based off of my old idea all those years ago... **Thank you 20105118 for making such a good Cuphead game and continuing after so many years to see it completed! Stuff like this is why I wanted to be a Video game developer for so long! Good luck on your future endeavors!** Link to my old sketch from 2017 here: https://scratch.mit.edu/projects/192307353/ (BIO) Five days after the Warlock's defeat, a strange cavern was found under the Volcano where he made his base. The cavern seems to have no end... until a great and ancient stir was felt deep within. Scratchhead, who achieved great fame for saving the island from the Warlock, is tasked with one last mission before leaving. Find the source of this great stir and stop it. "ScratchHead... I feel a great tremor inside the annals of this fell mountain. The ancient lore of this isle never recorded such power. If this thing ever escapes its slimy abode, I fear for our island. ScratchHead, please go down and bring peace to the isle." - Sorceror