BIG THING I NEED TO SAY: Hero hunter boss dummy is w.i.p and is kinda sussy Back at it again! Welcome to Animengine, an easy videogame template that allows anyone to remix and create their own characters and abilities to use against the Dummy! ---------------------CONTROLS----------------------------------- 2 - Toggle Dummy Fighting Mode A & D - Move W - Jump S - block Mouse down - M1-M4 M3 + W - Uppercut M3 + S - Downslam M4 + close to wall - wall combo P - (Hold) Pose a/d + ⬅/➡ - side dash Q - Taunt 3 - browse through radio songs F - ULT ------------------------Normal Series--------------------------------- E - consecutive punches R - normal punch T - uppercut Y - shove ---------------------ULTIMATE MOVES----------------------------- E - death counter R - serious punch T - tableflip Y - omni directional
remember when i said "i'll only upd the game to add bug fixes and more details" well, i lied This is the project no one asked for, but knew we needed...AN ACTUAL GOOD SAITAMA ANIMENGINE! And that's what caused me to build this, you can thank me later... assets go to their owners, etc i'll only upd the game to add bug fixes and more details, there will never be new moves unless the owner of SBG adds more.