WASD to move click to shoot (if you have a gun) press Q to toggle autoaim if this is your first time playing, it is recommended that you start with level 1 use number keys to change guns (if guns>1) tip: guns do more damage close up WARNING THIS GAME IS AN UNFINISHED PRODUCT expect many bugs, please report said bugs everything you see is subject to change
BANGUARD! is a run n gun style game where you platform and fight enemies. there's several mechanics that change gameplay, such as jetpacks and energy drinks. level infinity is a level where infinite enemies spawn, you have only 1 life, to compensate, you gain 3 health per kill you get, and half an ammo bar. i reused a bit of old code originally a school project but i expanded on the idea of the game. --------------------------------------- Changelog V.0.1 - release preview V.0.2 - added rpg - explosion V.0.3 - added more decorative tiles V.0.4 - added boss room V.0.5 - added crosshair - added hitboxes V.0.6 - boss level (imcomplete) - added boss attacks V.0.7 - bug fixes V.1.0 (coming soon) - 2 new levels - added energy drinks - new cover - added parallax background - fixed multiple bugs - added conveyor belts - added vents - rework enemy system - buffed shooter enemy aim - nerfed normal enemy damage - tank speed nerfed - added UI - added autoaim (toggle-able) - main menu rework - new enemy - medic (heals other enemies) - new guns - dragons breath shotgun - rifle (of name scratch doesnt like) - (secret gun)(OP) - new end screen - shows stats of your performance - damage dealt - enemies defeated - deaths V.1.01 - changed keybinds to WASD - level 4 preview - fixed vent issue - added first level tutorial blocks V.1.1 - new enemies - demo (explosions guy) - psychics (shoots projectiles that home) - new levels - bug fixes - new enemy sprites - new ammo bar sprite - security cameras V.1.1.2 - fixed conveyor belt bug - added level infinity - nerfed demo (70 dmg ---> 75% player health) - added enemy spawners V.1.2 - level 7 - passive healing - new blue/purple gas tanks - balance changes uzi dmg buff (16---->20) uzi rework (shoots 16 before reloading) explosion dmg buff (5----->8) flamethrower buff (6----->9) - new weapon sniper - camera shake with powerful events - new menu screen - updated textures for tiles - reworked boss - new sounds - fire effects - added hidden powerups V.1.3 (coming soon) - level 8