Read the instructions on the original game for how to play, this will be entirely on the new content. 6 new weapons, obtained in interesting ways and completely superior to weapons in the original game. 1 new enemy, the dark knight, spawning starting on round 21, drops dark coins that heal you slightly and grant 5 coins. Also has a chance to drop a unique weapon. spoilers: sword: crafted when first 4 weapons are toy swords, or randomly in stock on rounds 21+. hammer: Crafted when first weapon is a sword, 2nd and 3rd are bats, and 4th is a pipe. Or randomly in stock on rounds 61+. poleaxe: Crafted when first weapon is a hammer, and the next 3 are swords. Or randomly in stock on rounds 101+. Laser: crafted when first weapon is a hammer, and the rest is pipes. Also randomly in stock on rounds 141+, and guaranteed on round 100. Yes, it is good. Dark sword: dropped by dark knights. Heals upon kills. Upcoming content: Modules, armor module that grants health, strength module that grants damage and knockback, and speed module that grants.. uh.. speed?
Player-64 made the original version, so credits to them of course! other than that none really. https://scratch.mit.edu/projects/948622030/ play this instead, it's a similar remix, just without weird bugs resulting from development in progress. (Also it goes 4 times as fast, making it easier to go late game.)