An implementation of various easing functions, showcased using a looping animation. For more info, visit the following: https://xerool.github.io/notitg-mirin There isn't much documentation present inside the project, but here are the following blocks you can use: ease (beat) (len) (easeFunc) (target) add (beat) (len) (easeFunc) (add) set (beat) (val) A few easing functions still need to be implemented, but a majority are usable. If you want to use these blocks in your projects, i recommend backpacking the entire sprite, not the individual scripts.