-PLEASE READ FULLY- This is a 2 player, same device game. Controls: -WASD for Fire, S is special ability -Arrow keys for Water, Down is special ability Gameplay: There are two players: -Fire -Water The goal for Fire is to disturb balance of the waterfall and burn everything down before a time limit. The goal for Water is to stop Fire from burning everything down before the time runs out. Fire can burn things down by making the vegetation touch the fireball, get hit by the fireball explosion, or get touched by Fire itself. The plant will slowly burn down over time. The way for Water to stop this is by extinguishing the plant by touching it, or if it touches the flooding water. Special Abilities: - Fire has: Fireball, a homing missile that has a cooldown of 5 seconds and creates an explosion on impact. Keep in mind there is a 3 second hold added if Water dies and respawns so it's not used for spawn-camping. - Water has: Flood, which floods half the map for a total of 10 seconds. If the water spirit is in the water, it has increased movement. It has a cooldown of 5 seconds afterwards. Good luck!
I mostly made the concept and the game mechanics myself, notable credit to @Griffpatch for the general mechanics like camera shake, movement, number systems, and a smooth progress bar.