--- Kor P - Version Alpha 2.0 --- ! This is a alpha version. It may have bugs. --- Playing Manual --- Objectives: Make Kor reach the flag and capture it by coding he's movements with a simple block-code editor. Create your own levels and try beat them. Editor: You can place blocks around the level between 3 different layers. The third layer is over the player. When you finish you have to complete the level to verify it, select a name and export it. Exporting it will download you a .korp file and add it to the level list. To import a level you have to upload a .korp file to the game. Keys: -Level Selector- Move between levels W (↑) / S (↓) Enter level Enter -Level- Enter coding level menu C Place instructions in the code space Hover & Click Move between instructions in code space with W (↑) / S (↓) Erase instruction 0 Play instruction sequence ▶ Read sign Hover -Level Editor- Open/Close block palette Q Enter palette block group Hover & Click Go to initial palette menu B Select block from palette Hover & Click Place block Click Select block from level Hover & E Change between layers 1 / 2 / 3 Export level ↥ (Button) Import level ↧ (Button) Select level name I (Button)