HEADPHONE WARNING: FLY-BYS CAN CAUSE YOU EAR DAMAGE! Check out the "Studios" section below and go to the Official AIRWARS Military of Scratch and comment to be ranked! Warning: TurboWarp recommended! This project is a laggy one, especially when your scale is reduced :( https://turbowarp.org/901481380 Blocked? Try this: mirror.turbowarp.xyz/#901481380 Instructions, credits, background, and web info below. Remember to leave some feedback on how your gameplay experience was! What could be better, what was your favorite part? I have kept you all waiting long enough. Here it is. Although unfinished, this is AIRWARS. v14.2,688. I know it is shared, but there is much to be finished. Here is what is still to be done: - Shop - Quests - Settings - Upgrades - Statistics - Slowing and speeding - Getting back to the menu - Other notifications - Player rankings - Explosion graphics - Teammate and enemy count - No friendly fire - Teammates and enemies different colors - Radar - No getting "stuck" off-screen Instructions: [A] - Turn left [D] - Turn right [CLICK] - Shoot [←] [→] Spectate when dead [↑] [↓] Increase/decrease scale Notice the beeping sound? It gets faster the closer you point to your target - use your mouse and hover over aircraft to set them to your target. Thank you notes: Some special thanks go out to these wonderful, helpful, and supportive Scratchers: @ringneck333 Thank you for all the support you have given me and your intel about programming smart AI. @MrMonopolySurfing I appreciate all the feedback and ideas you have given me for AIRWARS. @Crypt0n0x It means a lot that you supported my idea of AIRWARS and tried to help when you could. Web info: I am working on the full website of AIRWARS for you all to play on without lag, and have everything in one spot. Like communicating with each other on team chats. Something that will be included on it will be $5.00 premium accounts and $10.00 executive members with better rewards and aircraft. There will also be an option for mobile, as well as playing different game modes such as land and sea war (tanks and warships) to add on to the air fighting. Even with all that, it will still be called AIRWARS. Credits: for the awesome enemy AI. War Thunder for the inspiration and music. Some people like and for the amazing support they have given me throughout this adventure. for the amazing fighter jet art. Go check him out! Cooltext.com for the words on the thumbnail. Feathericons.com for the upgrades, settings, and statistics buttons. Other stuff: Finished official AIRWARS website URL will be posted when it is finished. I am also thinking about making an app to play on if it is good enough.