"simple" bsp engine, without features like greedy pivot selection or baked geometry shadowing but it does support objects dynamically sorted as points without having to regenerate the bsp tree this means as long as your object is a point, this project sorts everything perfectly without any errors still, i wouldn't recommend using this "engine" yet, it's pretty slow i have a ton of ideas for optimization and features so maybe i'll share some more using this I actually made this a while ago but forgot to share it lol