Arrow keys to move. Other instructions in game. If you try to change the code for the cat or scroll through all the code, be prepared for insane lag or the spinning wheel of death. Wanna help make the 2nd part of this game? Then go here for instructions! https://scratch.mit.edu/projects/116498582/ Thumbnail made in Adobe Photoshop
Added an FPS counter to show the framerate of the game. Press D to toggle this (may have to press D a few times). If the fps counter reads 30fps, there's no lag. If it constantly stays under 30, try closing out programs and tabs that are not needed. Update 7/17/25 - Fixed collision detection bugs in the temple area in world 2. Also nerfed level 57 ever so slightly. Maybe sometime I will come back and finish the rest of the game myself.. Update 9/14/17 - Nerfed the second pyramid level by making the trap much smaller. This was because I saw computers that lagged playing the game making this level impossible to beat and thus impossible to pass this point unless you find a secret exit somewhere, not telling where it's located. This took a long time and I kind of started to get tired with the project. The main part was made within 2-3 weeks, but those were the times I worked. Please leave a love and a favorite! :D Music used in this game (In order of appearance) Player Select: Super Mario Bros. 2 Super Mario World Overworld Remix - Super Smash Bros. For Wii U Act 2 Boss - Sonic 3 & Knuckles Desert Overworld - New Super Mario Bros Wii. Beach Theme - New Super Mario Bros. Underwater Theme - New Super Mario Bros. Bounceabout Woods - Yoshi's Woolly World Snow Overworld - New Super Mario Bros. U Hill Top Zone - Sonic the Hedgehog 2