CONTROLS **Controls can be configured in the Controls sprite** Basic Controls -WASD/Arrow Keys to Move -Space/Z/L to dash and/or grab objects -Up/W or X/P to Jump -Press S/down key to crouch World Map Controls -Use WASD/Arrow Keys to move spaces -Press Space or the jump key to enter a level Special Moves -Press down in midair to ground pound; jump on impact to perform a Ground Pound Jump -Press the dash button while crouching to perform a Roll -Press the jump key and holding down while rolling to perform a Long Jump -Press the jump key while crouching in place to perform a Backflip -Press left/right near a wall midair to wall slide; press the jump key to wall jump -Press the down key when on a slope to slide -Press the arrow key toward the direction of a pipe to enter it -Underwater: Up/W or X/P to swim -Press Up/W on fences to start climbing them; Press X/P to jump off Power-Up Controls -Fire Flower: Press the dash button to shoot fireballs -Super Leaf: Dash key to swipe; Jump key to hover; build up speed to fly -Propeller Box: Press the jump key in midair to burst upward and to hover *The other new power-ups are also inside the code. Feel free to give them a try! CREDITS -Original platforming physics engine and other related original code created by @mariofan235 -Mario Fan Games Galaxy and The Spriters Resource for most of the Sprites and Tilesets -Level maps created through Tiled -Music remixes created by Tater-Tot Tunes and other related cover artists -Music and sound effects from The Sound Resource, Super Mario Maker 2, and YouTube -Logo created by @mariofan235 based on the original SMB3 logo font-type -The NES fangame SMB3Mix -Nintendo for ownership of the Mario franchise #games #supermario #marioadventure #supermario2dadventure
click keys 1-4 to get power-ups 5 also gives you a power-up, but it doesn't work well and kind of breaks the game UI