- Pixel Fight- By Senpie_Spider Inspiration taken from minecraft. (Was previously 2 Players PvP) - CONTROLS - PLAYER 1 (Red): W, A, D - Move your character S - Trigger the item you're holding 1 - To select sword 2 - To select block 3 - To select bow & arrow 4 - To select TnT 5 - To select mace Q - To select Ice stick E - To select Parachute. Z - Toggle between each tools PLAYER 2 (Blue): Arrow Keys - Move your character Down Arrow - Trigger the item you're holding 9 - To select sword 0 - To select block I - To select bow & arrow O - To select TnT P - To select mace K - To select ice stick N - To select parachute. M - Toggle between each tool If it lags use : https://turbowarp.org/950662486 -Mechanics - Block – You can place blocks and can walk on it and you can also trap your opponent by placing a block on their head. TnT Tactics – When a tnt is placed it will explode after 1 second and will cause -5 damage and can be used to push players and other tnt. Breaking Block - TnT and swords can both break blocks. Mace Mechanics: You can use mace like a sword on ground but when you are falling you can hit the other player while in air to cause higher damage and the other player will be immune to any other damage except for TnT for 5 seconds. The higher you fall the greater the damage. Health booster - A blue heart will spawn after every 1 minute and increases 20 health when collected. It will not effect if the player's health is 100. It will despawn if not collected in the time .It can be destroyed by using TnT. Ice Stick mechanism- If you use Ice Stick on a player they will completely be freezed for 5 seconds and can’t place anything or use anything but you can’t be hit as well. The Ice stick will have a cooldown for 50 seconds. Fall Damage - You will get fall damage if you fall from long height. You can prevent it by the use of parachutes. Strength potion mechanism - A red colored potion will spawn every 40 seconds and will increase every type of damge. The Potion can be destroyed TnT and will despawn after 5 seconds. The player will turn bright if he gets the effect. The effect lasts for 10 seconds - CHANGELOG - V0.1 - Initial release V0.2 - Bug fixes V0.3 - Added blocks V0.4 - Introduced bow & arrow V0.5 - Squashed more bugs V0.6 - Added health bars V0.7 - Introduced TnT V0.8 - Added knockback effect V0.9 - Bug fixes V0.10 - New level introduced V0.11 - More bug fixes V0.12 - Added kill & death counters V0.13 - Bug fixes V0.14 - New textures and background V0.15 - Bug fixes V0.16 - Fixed arrow bug V0.17 - Added upward knockback V0.18 - Fixed TnT bug V0.19 - Added TnT knockback effect V0.20 - Introduced the powerful mace V0.21- Added mace texture V0.22 - Added health booster V0.23 - Fixed mace glitch V0.24 - Added Ice stick. V0.25 - Added parachutes and fall damage. V0.26 - Changed the variable counter to sprite number counter and fixed minor glitches. V0.27 - Added Strength potion. V0.28 - Fixed Game Breaking Bugs V0.29 - More bug fixing. V0.30 - Polished game,added new level and background,fixed bugs and changed name V0.31(Final) - Added a few texutre changes
Sad to tell you, but this is going to be the last update of this game :( I have been working on this project for quite a while now and now I have ran out of idea. Also I have been pretty demotivated towards coding because of my games getting minimum views and also the pressure of my acadmics is increasing. #2playersPvP #2playersgame #bedwars #griffpatch #senpie_spider #pixelfight #pixelfight2players #pixelfight(2players) #spoodercat #game