v0.1.1a >Fixed New UI reading when collecting currency >Fixed cloning problem with currency reader v0.1.1 New: >Shop >Currency >Inventory >Stone Club >Bone Knife >Zombies X and Y tracker >New Animations >Mammoth infected spawns all rounds (minus the first) >See where builder is placing barricade (hold p) >Buffed spear with new charge up Fixed: >Fixed mobile controls >Fixed Barricade building audio being distorded >Zombies being able to attack you while destroying barricades >Fixed arms bug >Equip/Unequip weapons >Nerfed Neanderthal swing rate >Fixed Mud-covered infected not attacking properly v0.1.0 Rainstorm Refuge Update New: >New map: Rainstorm Refuge >Npc added, building (Arctic outpost- Key P) >Dialogue >New Infected: Mud-Covered Zombie >New animation for burning >Enemies have health now >New spawn animation for Neanderthal and Mammoth >More sounds to sprites >Updated Arctic Outpost >Random amounts of Neanderthals spawn >New game over title screens >Round counter for survival >Snowfall to Arctic Outpost >Mammoth deals damage and flings you >Sound effects on UGI >Freezing effect >Tinnitus effect >”Choose map” background >Increased Stone swing speed >New health bar >Start round sound >Disabled Mobile (i want to get this update out) v0.0.11a >Arctic Outpost map >Experimental Campfire >Added Mobile support v0.0.11 New >More sounds >Distorted audio for low health >Red static >Labels and numbers in settings >Flashing lights and Static settings Fixed >Fixed Neanderthal getting stuck >Fixed Tree fire >Fixed Healthbar not showing up v0.0.1 >Menu >You face the direction of where you get killed >Hid Stone-age Zombie for now >You don’t die as fast now >Hitboxes updated for both Player and Neanderthal >Health bar v0.0.02 >Weapons disabled for now >Fixed Neanderthal stuck behind you >Better map >Proper dead animation v0.0.01 the Early stage >1-Spear 2-Stone >Neanderthal Zombies- Variation 1 >Stone-Age Zombies- Variation 2 >Map: Savage Wasteland
Inspired by Fezezen’s Guts and Blackpowder